The fishing boat once belonged to Sondre, Manolin’s father. Since then it has already been restored many times. The boat is old but in good condition. Its controllers are already outdated, but Manolin is comfortable with it and does not want to use newer technologies.
The character of the boat reflects the nature of the protagonist. With its bright yellow roof, it not only stands out from the water, but already announces a promising turn in Manolins history. On the roof is an anemometer, which, in combination with the hygrometer in the control cabin, promises storms.
This rendering shows the Manolins boat, which I designed for Fish for Life and whose texturing & shading I also did. My colleague Lukas modelled the boat in 3DS Max. Afterwards I started with the texturing in Substance Painter, finally I shaded it in Maya.
The colours of the boat point to its owner. The bright yellow of the roof makes the boat stand out from the masses and also gives a good contrast to the dark sea water.